An Artist Friendly
Material Design System
Overview
Material design is an important issue in game
and animation industry. It often takes artists a lot of efforts to create an elaborate
material. Although there are already several successful material editing
systems, it is still hard for artists to design a material on their own since
these systems usually have neither an intuitive and sufficiently sophisticated
material representation nor an artist friendly editing system. We propose a
simple material creation flow and a material design system based on an
intuitive material representation. With the system, an artist can bring their
creativity into play to create materials that are realistic or even do not
exist.
|
Texture mapping
using the input image |
Material created by
an artist using our system |
Publications
¡P
Wen-Chieh Lin, Jen-Hao Liao, Tsung-Shian
Huang, and Jung-Hong
Chuang, ¡§An Artist Friendly Material
Design System,¡¨ Computer Graphics
International 2012.
Links
to video results
|
Edited
Corduroy Materal [divx avi] |
Disk [divx avi] (only one input image is used) |
Imaginary materal created by an Arist using our
system[divx avi] |
Imaginary materal created by an Arist using our
system[divx avi] |