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## javax.swing
Class LookAndFeel

    java.lang.Object
      |
      +--javax.swing.LookAndFeel

Direct Known Subclasses:
  BasicLookAndFeel, MultiLookAndFeel

public abstract class LookAndFeel
extends Object

Completely characterizes a look and feel from the point of view of the pluggable look and feel components.

Constructor Summary
`LookAndFeel()`

Method Summary
`UIDefaults` | `getDefaults()` This method is called once by UIManager.setLookAndFeel to create the look and feel specific defaults table.
`abstract String` | `getDescription()` Return a one line description of this look and feel implementation, e.g.
`abstract String` | `getID()` Return a string that identifies this look and feel.
`abstract String` | `getName()` Return a short string that identifies this look and feel, e.g.
`void` | `initialize()` UIManager.setLookAndFeel calls this method before the first call (and typically the only call) to getDefaults().
`static void` | `installBorder(JComponent c, String defaultBorderName)` Convenience method for installing a component's default Border object on the specified component if either the border is currently null or already an instance of UIResource.
`static void` | `installColors(JComponent c, String defaultBgName, String defaultFgName)` Convenience method for initializing a component's foreground and background color properties with values from the current defaults table.
`static void` | `installColorsAndFont(JComponent c, String defaultBgName, String defaultFgName, String defaultFontName)` Convenience method for initializing a components foreground background and font properties with values from the current defaults table.
`abstract boolean` | `isNativeLookAndFeel()` If the underlying platform has a "native" look and feel, and this is an implementation of it, return true.
`abstract boolean` | `isSupportedLookAndFeel()` Return true if the underlying platform supports and or permits this look and feel.
`static void` | `loadKeyBindings(InputMap retMap, Object[] keys)` Loads the bindings in `keys` into `retMap`.
`static ComponentInputMap` | `makeComponentInputMap(JComponent c, Object[] keys)` Creates a ComponentInputMap from `keys`.
`static Object` | `makeIcon(Class baseClass, String gifFile)` Utility method that creates a UIDefaults.LazyValue that creates an ImageIcon UIResource for the specified `gifFile` filename.
`static InputMap` | `makeInputMap(Object[] keys)` Creates a InputMap from `keys`.
`static JTextComponent.KeyBinding[]` | `makeKeyBindings(Object[] keyBindingList)` Convenience method for building lists of KeyBindings.
`String` | `toString()` Returns a string that displays and identifies this object's properties.
`void` | `uninitialize()` UIManager.setLookAndFeel calls this method just before we're replaced by a new default look and feel.
`static void` | `uninstallBorder(JComponent c)` Convenience method for un-installing a component's default border on the specified component if the border is currently an instance of UIResource.

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Constructor Detail

### LookAndFeel

    public LookAndFeel()

Method Detail

### installColors

    public static void installColors(JComponent c,
                                     String defaultBgName,
                                     String defaultFgName)

  Convenience method for initializing a component's foreground and background color properties with values from the current defaults table. The properties are only set if the current value is either null or a UIResource.
  Parameters:
    `c` - the target component for installing default color/font properties
    `defaultBgName` - the key for the default background
    `defaultFgName` - the key for the default foreground
  See Also:
    `installColorsAndFont(javax.swing.JComponent, java.lang.String, java.lang.String, java.lang.String)`, `UIManager.getColor(java.lang.Object)`

### installColorsAndFont

    public static void installColorsAndFont(JComponent c,
                                            String defaultBgName,
                                            String defaultFgName,
                                            String defaultFontName)

  Convenience method for initializing a components foreground background and font properties with values from the current defaults table. The properties are only set if the current value is either null or a UIResource.
  Parameters:
    `c` - the target component for installing default color/font properties
    `defaultBgName` - the key for the default background
    `defaultFgName` - the key for the default foreground
    `defaultFontName` - the key for the default font
  See Also:
    `installColors(javax.swing.JComponent, java.lang.String, java.lang.String)`, `UIManager.getColor(java.lang.Object)`, `UIManager.getFont(java.lang.Object)`

### installBorder

    public static void installBorder(JComponent c,
                                     String defaultBorderName)

  Convenience method for installing a component's default Border object on the specified component if either the border is currently null or already an instance of UIResource.
  Parameters:
    `c` - the target component for installing default border
    `defaultBorderName` - the key specifying the default border

### uninstallBorder

    public static void uninstallBorder(JComponent c)

  Convenience method for un-installing a component's default border on the specified component if the border is currently an instance of UIResource.
  Parameters:
    `c` - the target component for uninstalling default border

### makeKeyBindings

    public static JTextComponent.KeyBinding[] makeKeyBindings(Object[] keyBindingList)

  Convenience method for building lists of KeyBindings.

  Return an array of KeyBindings, one for each KeyStroke,Action pair in keyBindingList. A KeyStroke can either be a string in the format specified by the `KeyStroke.getKeyStroke` method or a KeyStroke object.

  Actions are strings. Here's an example:

       	JTextComponent.KeyBinding[] multilineBindings = makeKeyBindings( new Object[] {
                "UP", DefaultEditorKit.upAction,
              "DOWN", DefaultEditorKit.downAction,
           "PAGE_UP", DefaultEditorKit.pageUpAction,
         "PAGE_DOWN", DefaultEditorKit.pageDownAction,
             "ENTER", DefaultEditorKit.insertBreakAction,
               "TAB", DefaultEditorKit.insertTabAction
        });

  Parameters:
    `keyBindingList` - an array of KeyStroke,Action pairs
  Returns:
    an array of KeyBindings

### makeInputMap

    public static InputMap makeInputMap(Object[] keys)

  Creates a InputMap from `keys`. `keys` describes the InputMap, with every even number item being a String giving the KeyStroke as speced in `KeyStroke.getKeyStroke(String)` (or a KeyStroke), and every odd number item the Object used to determine the associated Action in an ActionMap.
  Since:
    1.3

### makeComponentInputMap

    public static ComponentInputMap makeComponentInputMap(JComponent c,
                                                          Object[] keys)

  Creates a ComponentInputMap from `keys`. `keys` describes the InputMap, with every even number item being a String giving the KeyStroke as speced in `KeyStroke.getKeyStroke(String)` (or a KeyStroke), and every odd number item the Object used to determine the associated Action in an ActionMap.
  Since:
    1.3

### loadKeyBindings

    public static void loadKeyBindings(InputMap retMap,
                                       Object[] keys)

  Loads the bindings in `keys` into `retMap`. This does not remove any existing bindings in `retMap`. `keys` describes the InputMap, with every even number item being a String giving the KeyStroke as speced in `KeyStroke.getKeyStroke(String)` (or a KeyStroke), and every odd number item the Object used to determine the associated Action in an ActionMap.
  Since:
    1.3

### makeIcon

    public static Object makeIcon(Class baseClass,
                                  String gifFile)

  Utility method that creates a UIDefaults.LazyValue that creates an ImageIcon UIResource for the specified `gifFile` filename.

### getName

    public abstract String getName()

  Return a short string that identifies this look and feel, e.g. "CDE/Motif". This string should be appropriate for a menu item. Distinct look and feels should have different names, e.g. a subclass of MotifLookAndFeel that changes the way a few components are rendered should be called "CDE/Motif My Way"; something that would be useful to a user trying to select a L&F from a list of names.

### getID

    public abstract String getID()

  Return a string that identifies this look and feel. This string will be used by applications/services that want to recognize well known look and feel implementations. Presently the well known names are "Motif", "Windows", "Mac", "Metal". Note that a LookAndFeel derived from a well known superclass that doesn't make any fundamental changes to the look or feel shouldn't override this method.

### getDescription

    public abstract String getDescription()

  Return a one line description of this look and feel implementation, e.g. "The CDE/Motif Look and Feel". This string is intended for the user, e.g. in the title of a window or in a ToolTip message.

### isNativeLookAndFeel

    public abstract boolean isNativeLookAndFeel()

  If the underlying platform has a "native" look and feel, and this is an implementation of it, return true. For example a CDE/Motif look and implementation would return true when the underlying platform was Solaris.

### isSupportedLookAndFeel

    public abstract boolean isSupportedLookAndFeel()

  Return true if the underlying platform supports and or permits this look and feel. This method returns false if the look and feel depends on special resources or legal agreements that aren't defined for the current platform.
  See Also:
    `UIManager.setLookAndFeel(javax.swing.LookAndFeel)`

### initialize

    public void initialize()

  UIManager.setLookAndFeel calls this method before the first call (and typically the only call) to getDefaults(). Subclasses should do any one-time setup they need here, rather than in a static initializer, because look and feel class objects may be loaded just to discover that isSupportedLookAndFeel() returns false.
  See Also:
    `uninitialize()`, `UIManager.setLookAndFeel(javax.swing.LookAndFeel)`

### uninitialize

    public void uninitialize()

  UIManager.setLookAndFeel calls this method just before we're replaced by a new default look and feel. Subclasses may choose to free up some resources here.
  See Also:
    `initialize()`

### getDefaults

    public UIDefaults getDefaults()

  This method is called once by UIManager.setLookAndFeel to create the look and feel specific defaults table. Other applications, for example an application builder, may also call this method.
  See Also:
    `initialize()`, `uninitialize()`, `UIManager.setLookAndFeel(javax.swing.LookAndFeel)`

### toString

    public String toString()

  Returns a string that displays and identifies this object's properties.
  Overrides:
    `toString` in class `Object`
  Returns:
    a String representation of this object

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
| JavaTM 2 Platform Std. Ed. v1.3.1
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