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## java.rmi.activation
Interface Activator

All Superinterfaces:
  Remote

public interface Activator
extends Remote

The `Activator` facilitates remote object activation. A "faulting" remote reference calls the activator's `activate` method to obtain a "live" reference to a "activatable" remote object. Upon receiving a request for activation, the activator looks up the activation descriptor for the activation identifier, `id`, determines the group in which the object should be activated initiates object re-creation via the group's `ActivationInstantiator` (via a call to the `newInstance` method). The activator initiates the execution of activation groups as necessary. For example, if an activation group for a specific group identifier is not already executing, the activator initiates the execution of a VM for the group.

The `Activator` works closely with `ActivationSystem`, which provides a means for registering groups and objects within those groups, and `ActivationMonitor`, which recives information about active and inactive objects and inactive groups.

The activator is responsible for monitoring and detecting when activation groups fail so that it can remove stale remote references to groups and active object's within those groups.

Since:
  1.2
See Also:
  `ActivationInstantiator`, `ActivationGroupDesc`, `ActivationGroupID`

Method Summary
`MarshalledObject` | `activate(ActivationID id, boolean force)` Activate the object associated with the activation identifier, `id`.

Method Detail

### activate

    public MarshalledObject activate(ActivationID id,
                                     boolean force)
                              throws ActivationException,
                                     UnknownObjectException,
                                     RemoteException

  Activate the object associated with the activation identifier, `id`. If the activator knows the object to be active already, and `force` is false , the stub with a "live" reference is returned immediately to the caller; otherwise, if the activator does not know that corresponding the remote object is active, the activator uses the activation descriptor information (previously registered) to determine the group (VM) in which the object should be activated. If an `ActivationInstantiator` corresponding to the object's group descriptor already exists, the activator invokes the activation group's `newInstance` method passing it the object's id and descriptor.

  If the activation group for the object's group descriptor does not yet exist, the activator starts an `ActivationInstantiator` executing (by spawning a child process, for example). When the activator receives the activation group's call back (via the `ActivationSystem`'s `activeGroup` method) specifying the activation group's reference, the activator can then invoke that activation instantiator's `newInstance` method to forward each pending activation request to the activation group and return the result (a marshalled remote object reference, a stub) to the caller.

  Note that the activator receives a "marshalled" object instead of a Remote object so that the activator does not need to load the code for that object, or participate in distributed garbage collection for that object. If the activator kept a strong reference to the remote object, the activator would then prevent the object from being garbage collected under the normal distributed garbage collection mechanism.

  Parameters:
    `id` - the activation identifier for the object being activated
    `force` - if true, the activator contacts the group to obtain the remote object's reference; if false, returning the cached value is allowed.
  Returns:
    the remote object (a stub) in a marshalled form
  Throws:
    `ActivationException` - if object activation fails
    `UnknownObjectException` - if object is unknown (not registered)
    `RemoteException` - if remote call fails
  Since:
    1.2

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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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