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This guide describes the features provided by the Java 2D™ API and illustrates how you can use the Java 2D API classes to enhance your applications. For additional information about the Java 2D APIs, see:
http://java.sun.com/docs/books/tutorial/2d/index.htmlhttp://developer.java.sun.com/developer/onlineTraining/Graphics/2DText/http://java.sun.com/products/java-media/2D/samples/index.htmlhttp://java.sun.com/products/java-media/2D/index.htmlThis information in this guide is organized into seven chapters:
Overview —introduces the packages and key classes in the Java 2D API.
Rendering with
Graphics2D—describes the Java 2D API classes in the
java.awt package and how to set up the
Graphics2D rendering context.
Geometries—describes the Java 2D API classes in
the java.awt.geom package and how to
define and manipulate 2D shapes and areas.
Fonts and Text
Layout—describes the Java 2D API classes in the
java.awt.font package, how to specify
and retrieve font information, and how to display and manipulate
international text using the Java 2D text layout APIs directly.
Imaging—describes
the Java 2D API classes in the java.awt.image, java.awt.image.codec, and java.awt.image.renderable packages and how to
display and manipulate images and offscreen buffers.
Color—describes
the Java 2D API classes in the java.awt.color package and color management.
Printing—describes
the Java 2D API classes in the java.awt.print package and the Java 2D API printing
model.
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