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G

GoAhead - Class in dice_war.AI
An example of AI, the strategy is simple, attack if it's attackable.
GoAhead() - Constructor for class dice_war.AI.GoAhead
 
Greedy - Class in dice_war.AI
An example of AI, the strategy is simple, attack if the enemy's dices are equal or less than mine.
Greedy() - Constructor for class dice_war.AI.Greedy
 

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