Serialized Form
Class dice_war.Map extends java.lang.Object implements Serializable |
serialVersionUID: 6139197187062142568L
width
int width
height
int height
nCountry
int nCountry
emptyLevel
int emptyLevel
densityOfEdge
int densityOfEdge
random
java.util.Random random
nNode
int nNode
nodes
Node[] nodes
edge
boolean[][] edge
edgeList
int[][] edgeList
maxConnectedCount
int[] maxConnectedCount
bVisited
boolean[] bVisited
to
int[] to
Class dice_war.Node extends java.lang.Object implements Serializable |
serialVersionUID: 5475169638857622290L
x
int x
y
int y
index
int index
country
int country
- Game-play data, which country it is. Specially, 0 means it's a hole, don't care this.
number
int number
- Game-play data, how many dices it has
Class dice_war.ServerGUI extends javax.swing.JPanel implements Serializable |
serialVersionUID: 1L
jTabbedPane1
javax.swing.JTabbedPane jTabbedPane1
history
javax.swing.JPanel history
setting
javax.swing.JPanel setting
battleField
javax.swing.JPanel battleField
widthPanel
javax.swing.JPanel widthPanel
heightPanel
javax.swing.JPanel heightPanel
height
javax.swing.JTextField height
jLabel2
javax.swing.JLabel jLabel2
width
javax.swing.JTextField width
jLabel4
javax.swing.JLabel jLabel4
jLabel8
javax.swing.JLabel jLabel8
arrangeNewDiceWay
javax.swing.JList arrangeNewDiceWay
jPanel3
javax.swing.JPanel jPanel3
densityOfEdge
javax.swing.JTextField densityOfEdge
jLabel7
javax.swing.JLabel jLabel7
densityOfEdgePanel
javax.swing.JPanel densityOfEdgePanel
lookAndFeel
javax.swing.JButton lookAndFeel
lookAndFeelList
javax.swing.JList lookAndFeelList
port
javax.swing.JTextField port
jLabel6
javax.swing.JLabel jLabel6
jPanel2
javax.swing.JPanel jPanel2
serverIP
javax.swing.JTextField serverIP
jLabel5
javax.swing.JLabel jLabel5
jPanel1
javax.swing.JPanel jPanel1
nCountry
javax.swing.JTextField nCountry
nCountryPanel
javax.swing.JPanel nCountryPanel
emptyLevel
javax.swing.JTextField emptyLevel
jLabel3
javax.swing.JLabel jLabel3
emptyLevelPanel
javax.swing.JPanel emptyLevelPanel
jLabel1
javax.swing.JLabel jLabel1
newGame
javax.swing.JButton newGame
selfCountry
int selfCountry
turn
int turn
operator
int operator
map
dice_war.Map map
bUpdatedNodes
boolean[] bUpdatedNodes
server
dice_war.Server server
Class dice_war.UserInterface extends javax.swing.JPanel implements Serializable |
serialVersionUID: 1L
jTabbedPane1
javax.swing.JTabbedPane jTabbedPane1
history
javax.swing.JPanel history
setting
javax.swing.JPanel setting
battleField
javax.swing.JPanel battleField
operatorList
javax.swing.JList operatorList
changeOperator
javax.swing.JButton changeOperator
lookAndFeel
javax.swing.JButton lookAndFeel
lookAndFeelList
javax.swing.JList lookAndFeelList
port
javax.swing.JTextField port
jLabel6
javax.swing.JLabel jLabel6
jPanel2
javax.swing.JPanel jPanel2
serverIP
javax.swing.JTextField serverIP
jLabel5
javax.swing.JLabel jLabel5
jPanel1
javax.swing.JPanel jPanel1
connect
javax.swing.JButton connect
AIList
java.lang.String[] AIList
selfCountry
int selfCountry
turn
int turn
operator
int operator
operators
AITemplate[] operators
map
dice_war.Map map
updatedNodesDifference
int[] updatedNodesDifference
updatedNodesQueue
java.util.LinkedList updatedNodesQueue
socket
java.net.Socket socket
agent
dice_war.Agent agent
bRun
boolean bRun