A C D E G I M N P R T

A

AITemplate - Class in dice_war
The template of AI, 2 necessary methods must be overridden: main() and arrangeNewDices(int nNewDice).
AITemplate() - Constructor for class dice_war.AITemplate
 
appendNewDice(Node) - Method in class dice_war.AITemplate
append a dice to the node n
arrangeNewDices(int) - Method in class dice_war.AI.GoAhead
 
arrangeNewDices(int) - Method in class dice_war.AI.Greedy
 
arrangeNewDices(int) - Method in class dice_war.AITemplate
the core of game play, when it's your turn, UserInterface will call this method.
attack(int, int) - Method in class dice_war.AITemplate
attack the node 'to' by the node 'from'

A C D E G I M N P R T